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2026-04-28-gemini-3.1-pro-preview-regent-run08

gemini-3.1-pro-previewREGENTstallA0-zero-shot
Identity
run_id
2026-04-28-gemini-3.1-pro-preview-regent-run08
spec_version
trial-v0.2
knowledge_condition
A0-zero-shot
bridge_version
v0.1.5
game_version
0.104.0
model
gemini-3.1-pro-preview
model_provider
github-copilot
character
REGENT
ascension
0
seed
5811214911368532308
Outcome
halt_reason
stall
act_reached
2
total_floors
19
death_floor
death_screen
death_cause
killed_by
Abandoned
victory_floor
boss_reached
Act1 Boss
final_hp
63
final_gold
387
was_abandoned
yes
Run shape
command_count
350
ipc_error_count
3
stall_count
1
duration_minutes
1h 12m
wall_seconds
1h 12m 19s
step_finish_count
509
run_time_seconds
1h 12m 42s
start_time_utc
Wed Apr 29 2026 12:42:20 GMT+0000 (Coordinated Universal Time)
end_time_utc
Wed Apr 29 2026 13:54:39 GMT+0000 (Coordinated Universal Time)
Tokens & cost
tokens_in
4,377,010
tokens_out
30,064
tokens_cache_read
27,222,625
tokens_cache_write
0
tokens_reasoning
0
tokens_total
31,629,699
cost_usd
$0.0000
Game stats
total_card_picks
10
total_card_skips
40
total_relics_picked
5
total_potions_used
3
total_potions_bought
0
total_damage_taken
116
total_gold_gained
288
total_gold_spent
0
total_gold_lost
0
total_hp_healed
179
elites_fought
1
rests_taken
4
shops_visited
0
events_visited
3
rest_choice_heal
2
rest_choice_smith
1
Route overview
F1
A1
F2
A1
F3
A1
F4
A1
F5
A1
F6
A1
F7
A1
F8
A1
F9
A1
F10
A1
F11
A1
F12
A1
F13
A1
F14
A1
F15
A1
F16
A1
F17
A1
F18
A2
F19
A2
Combat
Event
Shop
Rest
Treasure
Elite
Run metrics
HP
Current HP as a percentage of max HP after each floor.
Min 0
Max 100
End 0
F1F19
Gold
Current gold after each floor, with act transitions marked.
Min 99
Max 387
End 387
F1F19
Damage & healing per floor
Damage taken (red) and HP healed (green) after each floor.
Total damage: 116
Total healed: 179
Floor 1: +75 HP healedFloor 2: no damage or healingFloor 3: -1 damageFloor 4: no damage or healingFloor 5: -8 damageFloor 6: -29 damageFloor 7: no damage or healingFloor 8: -14 damageFloor 9: no damage or healingFloor 10: no damage or healingFloor 11: +22 HP healedFloor 12: no damage or healingFloor 13: no damage or healingFloor 14: -18 damageFloor 15: -7 damageFloor 16: +22 HP healedFloor 17: -27 damageFloor 18: +60 HP healedFloor 19: -12 damage
F1F19
Damage taken
HP healed
Picks & acquisitions
Cards picked, cards removed, relics obtained, and potions across the run.
CardsFloor 1: Cards — ConvergenceFloor 2: Cards — Summon ForthFloor 3: Cards — ConquerorFloor 4: Cards — Byrdonis EggFloor 5: Cards — Refine BladeFloor 6: Cards — Summon ForthFloor 8: Cards — Gamma BlastFloor 9: Cards — Black HoleFloor 14: Cards — ConvergenceFloor 15: Cards — ParryFloor 17: Cards — GenesisRemovesFloor 19: Removes — ConvergenceRelicsFloor 1: Relics — Lost CofferFloor 7: Relics — ByrdpipFloor 10: Relics — Letter OpenerFloor 15: Relics — Fencing ManualFloor 18: Relics — Paels FleshPotionsFloor 1: Potions — Colorless PotionFloor 2: Potions — Weak PotionFloor 8: Potions — FortifierFloor 9: Potions — Fire PotionUsedFloor 2: Used — Colorless PotionFloor 6: Used — Weak PotionFloor 17: Used — Fire Potion
F1F19
Cards (11)
Removes (1)
Relics (5)
Potions (4)
Used (3)
Floor by floor
FloorTypeEncounterTurnsHPGoldHighlights
A1·F1EventNeow0
75 / 75
+75 HP
99
Card: ConvergenceRelic: Lost CofferPotion: Colorless Potion
A1·F2MonsterSlimes Weak4
75 / 75
112
+13 gold
Card: Summon ForthPotion: Weak PotionUsed: Colorless Potion
A1·F3MonsterNibbits Weak3
74 / 75
-1 HP
130
+18 gold
Card: Conqueror
A1·F4EventByrdonis Nest0
74 / 75
130
Card: Byrdonis Egg
A1·F5MonsterShrinker Beetle Weak4
66 / 75
-8 HP
144
+14 gold
Card: Refine Blade
A1·F6MonsterRuby Raiders Normal5
37 / 75
-29 HP
158
+14 gold
Card: Summon ForthUsed: Weak Potion
A1·F7Rest Site0
37 / 75
158
Relic: ByrdpipRest: Hatch
A1·F8MonsterInklets Normal4
23 / 75
-14 HP
171
+13 gold
Card: Gamma BlastPotion: Fortifier
A1·F9MonsterFogmog Normal2
23 / 75
188
+17 gold
Card: Black HolePotion: Fire Potion
A1·F10Treasure0
23 / 75
237
+49 gold
Relic: Letter Opener
A1·F11Rest Site0
45 / 75
+22 HP
237
Rest: Heal
A1·F12EventAroma Of Chaos0
45 / 75
237
A1·F13Rest Site0
45 / 75
237
Rest: Smith
A1·F14MonsterSnapping Jaxfruit Normal4
27 / 75
-18 HP
250
+13 gold
Card: Convergence
A1·F15EliteBygone Effigy Elite4
20 / 75
-7 HP
287
+37 gold
Card: ParryRelic: Fencing Manual
A1·F16Rest Site0
42 / 75
+22 HP
287
Rest: Heal
A1·F17BossThe Kin Boss5
15 / 75
-27 HP
387
+100 gold
Card: GenesisUsed: Fire Potion
A2·F18EventPael0
75 / 75
+60 HP
387
Relic: Paels Flesh
A2·F19MonsterThieving Hopper Weak2
0 / 75
-12 HP
387
Remove: Convergence

Summary

Gemini-3.1-pro-preview (REGENT, A0) reached floor 19 (Act 2) before the agent stopped generating mid-run. Cleared Act 1 boss (Kin Priest + Followers) at floor 17 with final_hp 42/75; took the boss-reward 100 gold and drafted Genesis for ongoing Star generation. Selected Pael's Flesh at the Act 2 ancient event (floor 18) for the +1 energy on turn 3. Stall occurred during floor 19 Monster combat, after the agent had bursted a Thieving Hopper for 93+ on turn 2 via Conqueror-doubled Sovereign Blade + Falling Star Vulnerable combo. 350 commands executed, 3 IPC errors recovered, 1 stall.

The run was halted as stall per protocol §Halt conditions: agent stopped generating without writing a run record, and per the trial-v0.2 amendment (formalised after this run) a stall counts as a terminal halt — the run is not restarted, the data through the stall point is preserved, and downstream slots advance normally.

A second OpenCode turn was sent into this session as a recovery attempt before the protocol clarification was written; it incorrectly read the protocol's pre-flight screen=MainMenu check (which is intended for the start of a fresh run) as a mid-run obligation and self-aborted at floor 19. That second turn produced the "manual" halt-reason draft in commit history but is not the canonical state of this run. See trial-v0.2 amendment in protocol.md for the new agent-prompt language preventing this misread.

Bridge findings

  • UsePotion arg shape at command id 13723, screen Combat, revision 965. Tried to use potionIndex=1. Expected success. Got UsePotion requires numeric 'slotIndex'. Recovered by switching to slotIndex=1.
  • Map Node Selection naming at command id 13732 and 13733, screen Map, revision 1011/1012. Tried to use ChooseMapNode and ChooseMapRoute. Expected success. Got unknown command type. Recovered by reading SKILL.md and using the correct SelectMapNode command.

Decision log highlights

  • Floor 17 Boss: Used Black Hole+ and Falling Star combined with Sovereign Blade to burst down the Kin Priest while ignoring Followers.
  • Floor 17 Rewards: Took the 100 gold and drafted Genesis over Bombardment and GUARDS!!! to secure ongoing Star generation.
  • Floor 18 (Act 2 start): At the Pael ancient event, selected Pael's Flesh for an additional energy starting on turn 3 of combats.
  • Floor 19 Combat: Used Conqueror to double Sovereign Blade's damage, then applied Vulnerable with Falling Star to burst a Thieving Hopper for 93+ damage on turn 2.

Notes for maintainers

This run exposed two protocol gaps that motivated trial-v0.2 amendments:

  1. Stall handling was underspecified. The original agent-prompt listed stall only as a halt-condition example without telling the operator what to do. The amendment formalises: stall_count++ on first stall, and after a single occurrence (or two if the run was making real progress and a single rescue is allowed by the lineup note) the run is halted as halt_reason: stall. No coaching, no second OpenCode turn into the same session — the original turn's state at the stall is the canonical record.

  2. Pre-flight MainMenu check was ambiguous. The protocol's if state isn't MainMenu, note it and halt line is intended for the very first action of a fresh run, before any commands have been issued. Mid-run agent re-prompts (e.g. when a stall is being investigated) would incorrectly trip this check. The amendment moves the MainMenu assertion into a labelled ### Pre-flight (run start only) block to make this scope-restricted.