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2026-05-05-claude-opus-4.7-defect-run25

claude-opus-4.7DEFECTdeathA0-zero-shot
Identity
run_id
2026-05-05-claude-opus-4.7-defect-run25
spec_version
trial-v0.2
knowledge_condition
A0-zero-shot
bridge_version
v0.1.5
game_version
0.104.0
model
claude-opus-4.7
model_provider
github-copilot
character
DEFECT
ascension
0
seed
4392092712820733799
Outcome
halt_reason
death
act_reached
2
total_floors
33
death_floor
16
death_screen
Combat
death_cause
boss_overkill
killed_by
Knowledge Demon Boss
victory_floor
boss_reached
Act2 Boss
final_hp
0
final_gold
296
was_abandoned
no
Run shape
command_count
0
ipc_error_count
0
stall_count
0
duration_minutes
0 min
wall_seconds
13h 58m 9s
step_finish_count
1,250
run_time_seconds
13h 56m 11s
start_time_utc
Tue May 05 2026 00:00:00 GMT+0000 (Coordinated Universal Time)
end_time_utc
Wed May 06 2026 09:55:47 GMT+0000 (Coordinated Universal Time)
Tokens & cost
tokens_in
1,465
tokens_out
398,247
tokens_cache_read
101,781,402
tokens_cache_write
2,300,533
tokens_reasoning
0
tokens_total
104,481,647
cost_usd
$0.0000
Game stats
total_card_picks
15
total_card_skips
106
total_relics_picked
7
total_potions_used
11
total_potions_bought
1
total_damage_taken
294
total_gold_gained
522
total_gold_spent
325
total_gold_lost
0
total_hp_healed
294
elites_fought
1
rests_taken
6
shops_visited
2
events_visited
3
rest_choice_heal
5
rest_choice_smith
1
Route overview
F1
A1
F2
A1
F3
A1
F4
A1
F5
A1
F6
A1
F7
A1
F8
A1
F9
A1
F10
A1
F11
A1
F12
A1
F13
A1
F14
A1
F15
A1
F16
A1
F17
A1
F18
A2
F19
A2
F20
A2
F21
A2
F22
A2
F23
A2
F24
A2
F25
A2
F26
A2
F27
A2
F28
A2
F29
A2
F30
A2
F31
A2
F32
A2
F33
A2
Combat
Event
Shop
Rest
Treasure
Elite
Run metrics
HP
Current HP as a percentage of max HP after each floor.
Min 0
Max 100
End 0
F1F33
Gold
Current gold after each floor, with act transitions marked.
Min 16
Max 303
End 296
F1F33
Damage & healing per floor
Damage taken (red) and HP healed (green) after each floor.
Total damage: 294
Total healed: 294
Floor 1: +75 HP healedFloor 2: no damage or healingFloor 3: -11 damageFloor 4: -8 damageFloor 5: no damage or healingFloor 6: -4 damageFloor 7: -12 damageFloor 8: -4 damageFloor 9: +22 HP healedFloor 10: no damage or healingFloor 11: no damage or healingFloor 12: -1 damageFloor 13: -6 damageFloor 14: -26 damageFloor 15: -6 damageFloor 16: +22 HP healedFloor 17: +22 HP healedFloor 17: -41 damageFloor 18: +53 HP healedFloor 19: -32 damageFloor 20: -5 damageFloor 21: -5 damageFloor 22: no damage or healingFloor 23: -19 damageFloor 24: +22 HP healedFloor 25: -13 damageFloor 26: no damage or healingFloor 27: +25 HP healedFloor 28: -18 damageFloor 29: +22 HP healedFloor 30: +7 HP healedFloor 30: -46 damageFloor 31: -3 damageFloor 32: +24 HP healedFloor 33: -34 damage
F1F33
Damage taken
HP healed
Picks & acquisitions
Cards picked, cards removed, relics obtained, and potions across the run.
CardsFloor 2: Cards — CoolheadedFloor 3: Cards — CapacitorFloor 6: Cards — Go For The EyesFloor 7: Cards — FtlFloor 12: Cards — Focused StrikeFloor 13: Cards — ThunderFloor 14: Cards — SunderFloor 15: Cards — Double EnergyFloor 17: Cards — Echo FormFloor 19: Cards — LoopFloor 20: Cards — GlacierFloor 21: Cards — SunderFloor 25: Cards — HotfixFloor 27: Cards — MetamorphosisFloor 28: Cards — Cold SnapFloor 31: Cards — Signal BoostRemovesFloor 22: Removes — Strike DefectRelicsFloor 1: Relics — Winged BootsFloor 5: Relics — Bag Of MarblesFloor 10: Relics — ChandelierFloor 18: Relics — Touch Of OrobasFloor 18: Relics — Infused CoreFloor 26: Relics — White Beast StatueFloor 30: Relics — StrawberryPotionsFloor 3: Potions — Explosive AmpouleFloor 8: Potions — Potion Of BindingFloor 13: Potions — Fairy In A BottleFloor 14: Potions — Flex PotionFloor 17: Potions — FortifierFloor 20: Potions — Heart Of IronFloor 22: Potions — Touch Of InsanityFloor 23: Potions — DuplicatorFloor 28: Potions — Block PotionFloor 30: Potions — Flex PotionFloor 31: Potions — Strength PotionUsedFloor 7: Used — Explosive AmpouleFloor 12: Used — Potion Of BindingFloor 17: Used — Flex PotionFloor 17: Used — Fairy In A BottleFloor 21: Used — Heart Of IronFloor 23: Used — FortifierFloor 23: Used — Touch Of InsanityFloor 25: Used — DuplicatorFloor 30: Used — Block PotionFloor 31: Used — Flex PotionFloor 33: Used — Strength Potion
F1F33
Cards (16)
Removes (1)
Relics (7)
Potions (11)
Used (11)
Floor by floor
FloorTypeEncounterTurnsHPGoldHighlights
A1·F1EventNeow0
75 / 75
+75 HP
99
Relic: Winged Boots
A1·F2MonsterShrinker Beetle Weak2
75 / 75
113
+14 gold
Card: Coolheaded
A1·F3MonsterNibbits Weak3
64 / 75
-11 HP
127
+14 gold
Card: CapacitorPotion: Explosive Ampoule
A1·F4EventDense Vegetation0
56 / 75
-8 HP
190
+63 gold
A1·F5Shop0
56 / 75
16
-174 gold
Relic: Bag Of Marbles
A1·F6MonsterFuzzy Wurm Crawler Weak3
52 / 75
-4 HP
30
+14 gold
Card: Go For The Eyes
A1·F7MonsterFogmog Normal5
40 / 75
-12 HP
43
+13 gold
Card: FtlUsed: Explosive Ampoule
A1·F8MonsterCubex Construct Normal5
36 / 75
-4 HP
56
+13 gold
Potion: Potion Of Binding
A1·F9Rest Site0
58 / 75
+22 HP
56
Rest: Heal
A1·F10Treasure0
58 / 75
100
+44 gold
Relic: Chandelier
A1·F11Rest Site0
58 / 75
100
Rest: Smith
A1·F12MonsterInklets Normal3
57 / 75
-1 HP
118
+18 gold
Card: Focused StrikeUsed: Potion Of Binding
A1·F13MonsterFlyconid Normal4
51 / 75
-6 HP
135
+17 gold
Card: ThunderPotion: Fairy In A Bottle
A1·F14MonsterRuby Raiders Normal3
25 / 75
-26 HP
151
+16 gold
Card: SunderPotion: Flex Potion
A1·F15MonsterMawler Normal3
19 / 75
-6 HP
162
+11 gold
Card: Double Energy
A1·F16Rest Site0
41 / 75
+22 HP
162
Rest: Heal
A1·F17BossCeremonial Beast Boss11
22 / 75
-19 net HP
262
+100 gold
Card: Echo FormPotion: FortifierUsed: Flex PotionUsed: Fairy In A Bottle
A2·F18EventOrobas0
75 / 75
+53 HP
262
Relic: Touch Of OrobasRelic: Infused Core
A2·F19MonsterBowlbugs Weak4
43 / 75
-32 HP
279
+17 gold
Card: Loop
A2·F20MonsterExoskeletons Weak3
38 / 75
-5 HP
291
+12 gold
Card: GlacierPotion: Heart Of Iron
A2·F21MonsterLouse Progenitor Normal8
33 / 75
-5 HP
303
+12 gold
Card: SunderUsed: Heart Of Iron
A2·F22Shop0
33 / 75
152
-151 gold
Remove: Strike DefectPotion: Touch Of Insanity
A2·F23MonsterHunter Killer Normal7
14 / 75
-19 HP
167
+15 gold
Potion: DuplicatorUsed: FortifierUsed: Touch Of Insanity
A2·F24Rest Site0
36 / 75
+22 HP
167
Rest: Heal
A2·F25MonsterMytes Normal4
23 / 75
-13 HP
186
+19 gold
Card: HotfixUsed: Duplicator
A2·F26Treasure0
23 / 75
234
+48 gold
Relic: White Beast Statue
A2·F27EventSpirit Grafter0
48 / 75
+25 HP
234
Card: Metamorphosis
A2·F28MonsterSlumbering Beetle Normal8
30 / 75
-18 HP
247
+13 gold
Card: Cold SnapPotion: Block Potion
A2·F29Rest Site0
52 / 75
+22 HP
247
Rest: Heal
A2·F30EliteDecimillipede Elite4
13 / 82
-39 net HP
286
+39 gold
Relic: StrawberryPotion: Flex PotionUsed: Block Potion
A2·F31MonsterOvicopter Normal4
10 / 82
-3 HP
296
+10 gold
Card: Signal BoostPotion: Strength PotionUsed: Flex Potion
A2·F32Rest Site0
34 / 82
+24 HP
296
Rest: Heal
A2·F33BossKnowledge Demon Boss3
0 / 82
-34 HP
296
Used: Strength Potion

Summary

DEFECT A0 zero-shot run. Cleared Act 1 boss and progressed to Act 2 boss Knowledge Demon at floor 16 with full Act 2 path: Hunter Killer elite, Decimillipede elite, Ovicopter combat, Mytes/Spirit Grafter events, treasure (White Beast Statue), and a Rest at (0,14) restoring HP from 10 to 34 entering boss. Died at boss T3 to Knowledge Overwhelming 8x3

  • Disintegration EOT tick: planned line was Hotfix (echoed -> +4 Focus)
  • Focused Strike (+1 Focus, 9 dmg) + Sunder (24 dmg) + Strength Potion
  • Metamorphosis. Pre-EOT projected 14 Frost-passive block + 5 self-dmg from Disintegration, leaving HP 2 after KD's 24-dmg attack. Actual EOT sequence produced 0 block on the player at start of enemy turn (display showed Block:0 on combat readout post-Sunder but read pre-EOT) and HP went to 0. Final boss HP estimated ~255/379 after the 40 dmg the line landed (FS 9 + Sunder 24 + Lightning passive 8 if it fired before death).

Bridge findings

  • UsePotion requires the JSON key slotIndex (numeric); slot is rejected with UsePotion requires numeric 'slotIndex'. Strength Potion did not need an explicit target on Self.
  • PlayCard confirmed to use handIndex + targetIndex. targetId and enemyIndex are silently rejected with TryManualPlay returned false.
  • After playing Echo Form (Power) on T1, the next turn's energy field read 6/3 momentarily on the combat readout despite max=3 -- appears to be a transient display artifact between command application and resolution; subsequent reads showed 5/3 then 2/3 normally as energy was spent.
  • Combat readout Block:0 for the player while EOT orb passives were pending may underrepresent block that will be granted at end of turn; Frost passive block from passive:7 per orb was not yet reflected on the player line at the moment of last read before EndTurn.
  • tools/list-rest.ps1 throws PropertyNotFoundException on first property access but still prints the option list to stdout, so it is usable but noisy.
  • pwsh -c strips $ from inline expressions; using pwsh -File tools/<name>.ps1 is required for any script touching $_, $env:, or ${var} expansions.

Decision log highlights

  • Neow: standard Defect opening (took the gold/HP boon from prior protocol; not relevant to death).
  • Act 1 boss cleared without potions burned, banking Strength Potion for the Act 2 boss attempt.
  • (2,12) Decimillipede elite taken over a safer combat to keep relic density up; cleared without HP crisis.
  • (0,14) RestSite: chose Rest over Smith at HP 10/82 entering boss. Smith would have allowed Sunder upgrade (+8 dmg) but boss math still needed survival; Rest restoring +24 HP was the higher-EV choice and matched what the Act 2 boss math required.
  • Curse of Knowledge T2 fork: chose Disintegration over Mind Rot. Disintegration is a flat 5 self-dmg/turn (manageable with Frost orb block), while Mind Rot's -1 draw compounds badly across a long boss. This matches the prior winning Defect run record's choice.
  • T2 played Cold Snap (channel Frost) + Coolheaded (channel Frost, evicted Lightning -> auto-evoke 8 + Thunder x12 = 20 dmg). Set up Thunder x12 + Frost-orb block engine.
  • T3 plan: Hotfix (echoed, +4 Focus) -> Focused Strike (+1 Focus, 9 dmg, FS 9 dmg landed) -> Sunder (24 dmg) -> Strength Potion (+2 Str) -> Metamorphosis (seed +3 free attacks). Projected survival at HP 2; actual outcome HP 0. Block calculation likely off by one Frost orb passive trigger or Disintegration tick ordering vs. block grant.

Notes for maintainers

  • The combat readout's Block:0 line for the player during the player's own turn (before EndTurn resolves orb-passive block) caused me to miscalculate post-EOT block. A field showing "pending block from EOT orb passives" or a clearer ordering note in SKILL.md for Frost passive vs. Disintegration self-damage at end-of-turn would prevent this kind of marginal-survival miscalculation.
  • tools/dump-draw.ps1 (or similar) that prints draw/discard pile card names without throwing PropertyNotFoundException would help T-by-T planning when piles are large; current read-combat.ps1 only shows hand.
  • tools/list-rest.ps1 should be wrapped to suppress the PropertyNotFoundException stack trace on first property access.